F1 2011 – An Interview with Lee Mather, Handling Designer
I'm not going to lie, now that I've taken on more of a video role here at XG 24/7, I don't actually get a chance to play many of the games we go and see, I just get to look at them whilst dribbling down my t-shirt.
This relates to a rather recent opportunity to go and see F1 2011 in action, yep, it looks good enough that all the community that attended such event actually hogged all the controllers and sat there playing for hours. Luckily Sean got stuck in early and previewed it but sadly I had to watch from a far whilst still making an embarrassment of myself by continuing my dribble.
So, in 'Episode 1' of our 'Preview Series' as we're calling it, you'll get to know a bit more about the game's handling model from the man who knows a thing or two about F1 cars, Lee Mather, the game's handling designer.
Take it away Lee! (Video above)
