Valve to continue love for modders with DOTA 2
Valve have announced that their upcoming Defence of the Ancients 2 will will support both LAN play and modding.
Erick Johnson, project lead of DOTA 2, said:
DOTA2 will have LAN mode. There are some systems that LAN mode requires that we haven't finished yet, mainly because we've been focused on matchmaking. We know how important this feature is for the community
However, Johnson was, as usual, tight lipped about a release date of the game, but did say that modders would be welcome when it did hit shelves.
The gating factor on getting everyone playing DOTA2 right now is mostly about us having enough server capacity to support the DOTA audience. Our release date is not tied to The International, but we do have a goal of everyone being able to view the matches live inside the game.
Johnson also mentioned latency as one of the biggest problems they would be targeting during the games development:
The solution is that we need to get more servers out into the world to host players. Our goal is for everyone around the world to have sub 100ms latency to our servers. We will continue to deploy servers around the world until this is true.
Rumours of whether the game will follow the Team Fortress 2 model of a free-to-play game, supported by microtransactions, where neither comfirmed nor denied by Johnson.
We do not have anything to announce on this front. We're still working on it.
DOTA 2 is on course for a 2012 release for the PC.
[via StrategyInformer]
